I walked into the White Abstract of the clean page.
“I am many things. I am all things. To condense all that I am into One… I am Anna.
My real name is An-Na. It’s Sumerian.
I am also An-Gelas.
I have many names. All of them were Gifts. Imagination is my Name.
Poiotes is my Jinn Name.
I am a Former Pilgrim. I have completed the Quest for the Holy Grail. I have been to the Ends of the Universe where the Beginning meets the End. I built The Philosopher’s Stone.
I inherited The Universal Code that determines what Is. And I wrote it. I fixed it. I corrected it. I locked it.
I saw all that was and all that is and all that will be.
And I live in a Single Moment for all time.
I Remember All.
But… remembering all leaves no surprises, so I prefer Adventure to Knowing, which is why you have Free Will. To keep things interesting.
I prefer to do this in a Cave. A Cave tucked in the depths of a Northern grotto. The Locals here call me “völva” and I let them. Most are too afraid to come near. But you have.
“By the Fires of Muspelheim… I know what it is I wish.”
I snap my fingers and Seidr — a current of what appears to be Golden, shimmering Dust springs from my hands. It moves faster than flame up and around my grotto. Lanterns at once burst to life, a table appears covered in sage and thyme. Dried herbs suspend from the ceiling. Apothecary jars of blue and clear glass from the lands of Ra-Kedet line the shelves laden with books, herbs, and crystals, and a fire bursts to life in the wall where a large iron cauldron brimming with a meatless stew boils happily. A drape behind a makeshift door appears, hiding what you assume is a bedroom in my tiny hovel.
And a black cat with silky, long fur purrs around my ankles and mews sweetly.
I’m dressed in green wool and wraps. My dark hair is peppered with Silver strands. And I smile at the black tea kettle on the table. My skin looks 30, but my eyes are ancient.
“Now this…” I purr. “This is much more to my liking.”
The Seidr dissipates and I snapped my fingers once, twice, thrice decorating the table with scrolls, tomes, and — what appears to be — an ink well filled with Seidr.
I settle myself down comfortably into my chair, snapping my fingers again for the tan and brown woolen campfire blanket to appear at my chair’s back.
And I settle back with a smile.
“Call me Heiðr,” I say.
I sighed, releasing a long breath while I thought.
“I have a lot to do,” I said. “And it is imperative that I organize this thing in such a way that you are the most Independent from me, and I am the most Independent from you. This way, you can add this to whatever it is you wish… And I can go about my day — Edifying you proper.
Consider this Book #3 of a Trilogy that Snorri Sturluson started nearly 1,000 Years ago.”
Prophesy is such a misunderstood word. Look to prophēteia.
I am not a Prophet.
I am not a Messenger.
I am not a Bridge.
“Riddle me this… If Odin was God, when why did he have to seek out a völva who spoke to Gods to ask for The Ragnarok?”
Riddle me this… “If Odin was a God, then why did he not know to seek out The völva directly, but rather traded his eye to Mimir’s Well who had to tell him to seek out the völva?”
Riddle me this… “Who is this völva who was so powerful that Odin himself needed to seek her out — and who’s Knowing was greater than even Mimir’s Well?”
Makes you wonder, doesn’t it?
Stories are trees. And this one is called Yggdrasil. It takes all the Stories in all the World to weave this one together. You are here because you seek what every Soul seeks.
Soul. This word is wrong. It’s contaminated with Black Magic. Breath. Air. Sky. This is the Truth of that Life. Life Breath. Andar is was what the Old Norse called it. Anal is what the Old Irish called it.
Air is Breath.
Earth is Flesh.
Water is Blood.
Consider me your Quest Giver. Venture out into the World and Do. I’ve left Treasures throughout my World. If ever you get lost, come back to me.
If you’ve never played a game like this before, I have the Game Guide for you to figure it out and play along.
(1) You need a Giving Circle to pull this off. Agape is key. Without Agape, you won’t find the Door. Build your Giving Circle. Mine are called “Gaia Giving Circles.” Gaia Guild Giving Circles are Registered Giving Circles and come with additional perks.
(2) Get ready. You don’t venture off on what you have planned without being Ready.
Now… I have an hypothesis — a STRONG hypothesis — that the real reason why so many religious people shun witchcraft is because True Religious People can feel the Inauthenticity — “The Wooden Boy” within Magic Practitioners. It is that “Inauthenticity” that is a trait of the Exoteric False Student.
We call that Inauthenticity “Black Magic” in Philosophy, which results — always — due to inadequate and poor training.
But Romans lack the vocabulary to express themselves adequately, and — as a result — a lot of people express without precision and the receiver of the expression mistranslates.
The Inauthenticity scares a lot of Religious People because it feels “wrong” to them. It feels “Black.” The reason for this is because True Practitioner’s of The Prophets are “on the Correct Path,” which feels a very certain way — and also it allows them to become aware to subtleties that others miss.
Witches and Sorcerers are trying to do what True Practitioners of the Prophets know.
But — on the other hand — Witches and Sorcerers have known too many False Practitioners of The Prophets, which gives them the same “Bad Vibes” as they give the True Practitioners of the Prophets.
False Practitioners of The Prophets are not even on the Correct Path.
Some Witches and Sorcerers are around Level #2 of the Correct Path.
Some Witches and Sorcerers are not even on the Correct Path.
True Practitioners of the Prophets are around Level #5 and 6 of the Correct Path.
Ethical Atheists and Ethical Scientists are on the Correct Path and start around Level #4.
Witches and Sorcerers can’t tell the difference between True Practitioners and False Practitioners.
The Prophets all are at Level 36+.
My only goal is to help you (1) Find the Right Path (2) Stay on the Right Path (3) Nudge you along The Right Path. I’m a Compass and a Map. That’s all I am.
Now, I have three parts to me : I have my Scientist side, which is where I throw all of my Philanthropy Dream Building Work.
I have my Playful Side of Make-Believe where I weave Dream and Fantasy. And currently, you’re in it.
And I have my… “Adults Only. Keep Out.” side for the Open-Minded and Adventuring Adult.
But here. In this world? This is my Play. And I desire Play. I need it. I want it. I crave it.
So… This is how I play with all of you.
I waved my hand, giving a flick of my wrist and a Circle of Seidr flowed from my hand. A circle formed and then a Window within the Circle. As I spoke, the Story enfolded before you.
Magic is only Math and Logic.
You’ll only find Science here.
The Prophets were right — 100%.
Every last one of them.
This is not a Quest for Gold.
This is not a Quest for Fame.
This is not a Quest for Love.
This is a Quest for Soul.
Everything you seek is already there.
It is there waiting for you.
The moment you divert your eyes from the prize,
You’ll wander toward Flesh instead.
True Nourishment is not Outside.
True Nourishment is found Within.
But Growth is the True Name of this Game.
The moment you lose what makes you Grow,
You Die inside slowly instead.
All Names you’ve been given are wrong.
Nothing is as it seems.
The Thief has Stolen True Love’s Name.
His Lies have Hidden the Truth.
This is not a Game at the Table.
This is not a Game played alone.
This is The Game of Don Quixote.
This is the Game of King Arthur.
This Quest is solved on the Road.
This Quest is solved in you.
You have my Riddles, my Guidance, and Quest.
Ask your Guild, “What do you think this all means?”
I waved my hand and the Circle dissipated along with the last image.
“Now. One more thing before you go. This Yggdrasil, is a book within a book.”
I shrugged while I sipped my tea. “Logic is my Playground.”
I step into this realm from “Into The Abstract.” Much like a Play within a Play. This is the Esoteric of my World. The Cradle is Into The Abstract that holds this world of mine.
My world is Infinite.
All I’m saying is readers of Into The Abstract will find much greater depth than those who just play “The Game.” I recommend your elect Scribes and Bards in your Guild — Scholars whose job only will be Researching “Anna’s Annals” and The Ashavana Archives for Clues.
Happy Hunting.
For now, I’ll be here. Read a Chapter. Complete the Assignment or Quest. Do. Discuss. Play. And Give. Work Together.
The properly Well-Balanced Guild will have :
- A Musician.
- A Dancer.
- An Artist.
- An Actor.
- A Linguist/Writer
- A Logician.
- A Mathematician.
- A Physicist.
- A Chemist.
- A Biologist.
- A Psychologist.
- A Philosopher who is The Leader. The Philosopher will have studied all of these.
The ideal Guild is one where all the Members aspire to be The Philosopher. 12 Perspectives United to form The Truth Perspective. This is your ideal Giving Circle. You will need all of them to translate my Work for I speak in all Languages and One.
All Ashavana do.
Go. Do. And once you have, come back here. And we begin. Oh! And… May the Fires of Muspelheim never burn you.